TouchableVideos

April 20, 2012

Forward Thinking Vol. 72

The Future of Touchable Movies, Nature Valley Trail View, Carousel for Mac, Edits Quarterly, SpellTower.com

The Parable of the Preloader

January 30, 2012

The Parable of the Preloader

Before the iPhone and HTML5 elevated the spinning indicator Flash preloaders were all the rage, and there was one that quietly ruled them all. It’s forgotten history also serves as caution against the siren’s song of the [sometimes] evil Beautiful Default.

What does "responsive design" really mean?

October 18, 2011

What does “Responsive Design” really mean?

Last week, designer/developer/A List Apart author Ethan Marcotte swung by the ‘Ship to talk about his work on the recent BostonGlobe.com redesign.

No More Screens

September 14, 2011

Games Without Screens

These are tough times for the arcade. In New York, we recently saw the closing of the Chinatown Fair, the last real arcade in the city.

2 x Apple iPad

September 8, 2011

Exploring “The Tablet Revolution”

Josh Teixeira, our Director of Strategy here at Big Spaceship, recently spoke with Yahoo! Advertising Blog for their series The Tablet Revolution, which asks industry leaders “How will the tablet revolution change the advertising landscape and your business?

August 16, 2011

Finding the Right Design

As designers, we often say we work with brands to solve their business problems. But in reality, there are two processes at hand – problem setting and problem solving.

Finding the Perfect Weather App

August 2, 2011

Finding the Perfect Weather App

Until November of last year, I had spent my whole life experiencing weather through the luxury of a car. As a child being carted around in Philadelphia and later as a driver myself, my main concerns were rain, snow, and weather warm enough to roll down the windows.

Reframing the Question

April 19, 2011

Reframing the Question

As a UX/IA Strategist, I recently had the good fortune to be a part of the second annual Design for Impact bootcamp at the Austin Center for Design. The day-long session was intense and collaborative, a great opportunity for everyone involved to learn more about guerrilla ethnography, research synthesis, rapid ideation and prototyping.

Close-up Clock Face

February 4, 2011

Forward Thinking Vol. 12

What Fans Really Want In A Branded Facebook Page, Google’s Art Project: Tour the World’s Finest Paintings In Eye-Blasting Resolution, The UX Driven Startup: Crafting an Experience Vision, Pontiflex: About Half Of Mobile App Clicks Are Accidental, The Data Digest: Why Young Consumers Like Tablets.

Apple iPhone showing Viber app

December 10, 2010

Forward Thinking Vol. 07

Tree of Codes and the Web It Left Behind, Viber For iPhone Aims To Rival Skype’s App, Nike Launches Open Source App To Encourage Sustainable Design, Krrb, Foursquare on Brink of Adding Photo Sharing, Opens API To Public, Twitter Used By 8 Percent of American Internet Users.