TouchableVideos

April 20, 2012

Forward Thinking Vol. 72

The Future of Touchable Movies, Nature Valley Trail View, Carousel for Mac, Edits Quarterly, SpellTower.com

paperFT

April 6, 2012

Forward Thinking Vol. 70

Paper, TED: The Power of Simple Words, This is How Design Works, typetoken, Compressed 03

lessmore

March 1, 2012

Forward Thinking Vol. 65

Anthm, Pinweel, Facebook Timeline for Brands, Oscar Winning iPad App, and Power to the Audience

Forward Thinking Vol. 53

November 18, 2011

Forward Thinking Vol. 53

Square Card Case, Cultural Artifacts in an Impermanent Digital World, Condition ONE iPad App, TV Ads’ New Digital Role, NPR’s Infinite Player

Sword & Sworcery: Socializing the Narrative

April 26, 2011

Sword & Sworcery: Socializing the Narrative

I recently picked up a curious app for the iPad called Superbrothers: Sword & Sworcery EP, a game thatÂ’s caught some buzz for its compelling art and immersive sound design. Describing itself as a “psycho social audiovisual experiment,” the game combines classic point-and-click adventure elements with innovative storytelling and social media integration.

Illustration of a Factory: Segment from related infographic

April 1, 2011

Forward Thinking Vol. 20

How Demand Media Works: Infographic, iPad 2 Reviewed by Mom, I Bought a Shirt on Twitter, Cranes for Kids, Melt Tag.

Forward Thinking Vol. 2

October 29, 2010

Forward Thinking Vol. 02

Planning-ness 2010 Presentations, A Website Built On Twitter, One Small Step for Man, One Giant Check-In for Mankind, My iPad Magazine Stand, Brand is as Brand Does, Creative Up to 4 Times More Important than Media Plan, Rivalgrams, The New ROI: Dwell rates and Facebook “likes”